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Disguise Services powers Apple Music's Commercial for Thomas Rhett's Radio Show

The Commercial for Thomas Rhett’s Radio Show “Where we started” on Apple Music - filmed and wrapped in under 4 hours.

Disguise Services powers Apple Music's Commercial for Thomas Rhett's Radio Show

When director Sam Siske approached Disguise Services with the vision for Thomas Rhett’s commercial for his new “Where We Started” radio show, he provided a clear vision for the creative concept.

Disguise Services powers Apple Music's Commercial for Thomas Rhett's Radio Show

“Thomas will take a cinematic journey through an abstract rooftop environment populated with scenes from his life as an artist…All these elements will meld to create a grand, cinematic tone that will ultimately feel like a movie trailer.” - Sam Siske. 

Ccountry-artist Thomas Rhett

The cinematic journey took viewers through different scenes of the life of country-artist Thomas Rhett.

 

 country-artist Thomas Rhett

Physical and virtual sets blend together to create one seamless experience.

 

Based on this underlying concept, our design team created a virtual city skyline scene at dawn in Unreal Engine, which was inspired by large cities like New York and Chicago. The team added cinematic frames from movies to create a dramatic composition and overall tone. 

To capture the perfect golden hour, a timeless sunset was added to the scene with low haze and twinkling city lights.

 

With only 4 hours to utilise with talent Thomas Rhett on shoot day and the requirement to shoot in multiple locations within this time restraint, the virtual production studio Arc Studios provided the ideal solution. 

Apple Music

During pre-production, our team makes sure everything on the technical side is set up for a flawless and efficient shoot.

Apple Music

Enjoying the view on top of a skyscraper from the comfort of a studio. 

For the most efficient production possible, our trusted production partners at Gear Seven brought in physical set designers to build two physical sets within the studio in addition to the virtual set displayed on the LED Volume. This allowed the production to ‘flip’ between the ‘Recording Studio’ set-build and the ‘Roof-top’ virtual set with minimal downtime.

Apple Music

A physical studio set was built in addition to the virtual set to enable efficient production. 

Apple Music

Our xR designers are on set to make sure the scene is displaying exactly the way it is intended to. 

Directors on set

Director and crew at Arc Studios could see almost completed footage of the virtual production shoot right on set. 

Because of the endless golden hour that virtual production enables, the perfect shots could be captured within the given timeframe without worries of lighting changes or changing weather conditions. The perfect sunset stayed consistent. 

Sunset skyline golden hour VP

Take as long as you need: a virtual golden hour is perfectly captured, the lighting is dialed in and most importantly, it is timeless. 

The entire production was wound up in three hours and 50 minutes, providing the teams with an extra 10 minutes to sit back. 

Client
Apple Music
Artist
Thomas Rhett
Executive Producer
Ryan Atenhan
Producer
Robbie Baldassari
Director
Sam Siske
DP
Nyk Allen
Production Manager
Phil DuDeVoire
Assistant Director
Eric Williams
Techno Operator
Colin Noel
Technocrane
Patrick Wilson
1st AC
James Tenity
2nd AC
Tani Houston
Gaffer
Mike Gipson
Key Grip
Chris Román
Best Boy Grip
Nick Janney
Board Operator
Dayne Dehaven
Swing
Randy Patterson
Technical Director
Justin Wylie
Studio Manager
Skylar Galayda
Audio
Zach Noblitt
Art Director
Katie Eller
Art Coordinator
Brandon Eller
Art Assistant
Spencer Crenshaw
BTS Photography
Ryan Green
Production Assistant
Jordan Hubbard
Production Assistant
Rea Ariola
Studio
Arc Studios
Production Company
Gear Seven
Virtual Design
Disguise Services
Equipment Manager
Quinn Ulysses Foster
Camera Support + Gear
Shift Dynamics
Event Specialist
Ed Lunsford
XR Intern
Alex Smith
Senior Designer
Jordan Adams
Senior Designer
Joshua Eason
XR Specialist
David Vargas
Editor
Gavin Buckland
Colourist
Brett Price
VFX
Cary Graham
Post Audio
Ryan Pribyl
Virtual Set Design
Unreal Engine
Stage powered by
Disguise