RenderStream

RenderStream

Real-time synchronisation between physical and virtual environments

One Ecosystem for Pixel Perfect Rendering

renderstream architecture overview

Architecture overview

Use RenderStream to connect your workflows for pixel-perfect accuracy and scale content endlessly using cluster rendering.

Discover RenderStream

Pixel-perfect accuracy

RenderStream enables the correct output of pixels onto the physical LED space from any content engine, all while preserving a consistent and scalable architecture.

Renderstream stage

Flexibility for any kind of shot

RenderStream allows for the sequencing and rendering of content from a third-party game engine to LED volume including Unreal Engine, Unity, Notch and TouchDesigner.

Motorbike and camera stage set

Superior efficiency and reliability

RenderStream employs a bidirectional protocol for exchanging rendering information - camera tracking data, image frames, metadata and control parameters - between Disguise and its content engines, as well for managing rendering power distribution across multiple render nodes.

Designer Content Playback

Unlimited scalability

RenderStream allows your Disguise system to flexibly scale according to the needs of your production, regardless of engine choice, all without changing the system architecture.

Virtual production scene

Use your tools of choice

We believe the tech should work for the creative and not the other way around. That's why we relentlessly work to provide you with a connected ecosystem regardless of your tool of choice.

Stage control with iPad

Pixel-perfect accuracy

RenderStream enables the correct output of pixels onto the physical LED space from any content engine, all while preserving a consistent and scalable architecture.

Renderstream stage

Flexibility for any kind of shot

RenderStream allows for the sequencing and rendering of content from a third-party game engine to LED volume including Unreal Engine, Unity, Notch and TouchDesigner.

Motorbike and camera stage set

Superior efficiency and reliability

RenderStream employs a bidirectional protocol for exchanging rendering information - camera tracking data, image frames, metadata and control parameters - between Disguise and its content engines, as well for managing rendering power distribution across multiple render nodes.

Designer Content Playback

Unlimited scalability

RenderStream allows your Disguise system to flexibly scale according to the needs of your production, regardless of engine choice, all without changing the system architecture.

Virtual production scene

Use your tools of choice

We believe the tech should work for the creative and not the other way around. That's why we relentlessly work to provide you with a connected ecosystem regardless of your tool of choice.

Stage control with iPad

Pixel-perfect accuracy

RenderStream enables the correct output of pixels onto the physical LED space from any content engine, all while preserving a consistent and scalable architecture.

Renderstream stage

Flexibility for any kind of shot

RenderStream allows for the sequencing and rendering of content from a third-party game engine to LED volume including Unreal Engine, Unity, Notch and TouchDesigner.

Motorbike and camera stage set

Superior efficiency and reliability

RenderStream employs a bidirectional protocol for exchanging rendering information - camera tracking data, image frames, metadata and control parameters - between Disguise and its content engines, as well for managing rendering power distribution across multiple render nodes.

Designer Content Playback

Unlimited scalability

RenderStream allows your Disguise system to flexibly scale according to the needs of your production, regardless of engine choice, all without changing the system architecture.

Virtual production scene

Use your tools of choice

We believe the tech should work for the creative and not the other way around. That's why we relentlessly work to provide you with a connected ecosystem regardless of your tool of choice.

Stage control with iPad

Pixel-perfect accuracy

RenderStream enables the correct output of pixels onto the physical LED space from any content engine, all while preserving a consistent and scalable architecture.

Renderstream stage

Flexibility for any kind of shot

RenderStream allows for the sequencing and rendering of content from a third-party game engine to LED volume including Unreal Engine, Unity, Notch and TouchDesigner.

Motorbike and camera stage set

Superior efficiency and reliability

RenderStream employs a bidirectional protocol for exchanging rendering information - camera tracking data, image frames, metadata and control parameters - between Disguise and its content engines, as well for managing rendering power distribution across multiple render nodes.

Designer Content Playback

Unlimited scalability

RenderStream allows your Disguise system to flexibly scale according to the needs of your production, regardless of engine choice, all without changing the system architecture.

Virtual production scene

Use your tools of choice

We believe the tech should work for the creative and not the other way around. That's why we relentlessly work to provide you with a connected ecosystem regardless of your tool of choice.

Stage control with iPad

Pixel-perfect accuracy

RenderStream enables the correct output of pixels onto the physical LED space from any content engine, all while preserving a consistent and scalable architecture.

Renderstream stage

Flexibility for any kind of shot

RenderStream allows for the sequencing and rendering of content from a third-party game engine to LED volume including Unreal Engine, Unity, Notch and TouchDesigner.

Motorbike and camera stage set

Superior efficiency and reliability

RenderStream employs a bidirectional protocol for exchanging rendering information - camera tracking data, image frames, metadata and control parameters - between Disguise and its content engines, as well for managing rendering power distribution across multiple render nodes.

Designer Content Playback

Unlimited scalability

RenderStream allows your Disguise system to flexibly scale according to the needs of your production, regardless of engine choice, all without changing the system architecture.

Virtual production scene

Use your tools of choice

We believe the tech should work for the creative and not the other way around. That's why we relentlessly work to provide you with a connected ecosystem regardless of your tool of choice.

Stage control with iPad
TESTIMONIALS

What Users Say

With RenderStream's cluster rendering capability, we were able to split the rendering workload across multiple render nodes and pass the video frames through a network instead of needing more video outputs and LED processors.
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Dan Hall

Technical Specialist, Anna Valley

It’s impossible to achieve this level of rendering with any other system. We would have to make huge rendering concessions for a large volume like ours. Having started this way, we won’t go back... this flexibility is essential to give productions and creative teams the best.
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J.T. Rooney

President, XR Studios

RenderStream allows us to use multiple engines in our space, including Unreal, Notch VFX and Unity. This has been useful for bigger projects such as the Camila Cabello “Familia” TikTok Concert, where Silent Partners Studio used both Unreal Engine and Notch VFX for the six-song performance with unique environments and transitions.
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David Vargas

Senior xR specialist, MEPTIK

final pixel uses renderstream for virtual production

Synchronise Your Set in Real Time

Render at scale

The RX range has been engineered to give you complete power when running complex real-time scenes.

Telling inspiring stories just got better. Engineered for the future of virtual production, the RX range will allow you to bring rendered worlds to life.

Take me there
Product Hardware GX VX4 PX RX Fabric

Power to scale

Whatever the size of your production - be it live or virtual the VX range system ensure you video content plays back at the highest possible quality, smoothness and resolution.

Take me there
Renderstream scene

Visualise in 3D

Designer sits at the heart of your project, creating a digital replica of your production environment where you can design, visualise, sequence and control your content for any project.

Take me there
Virtual production scene

2.5D, real time & any content type

Jumping between applications is from the past. Disguise's platform brings a single workflow for all content types - so whatever visual experience you have in mind, it can be achieved.

Disguise Renderstream scene

Speed to scale

Fabric is a preconfigured network switch that was built to connect your VX and RX servers at the highest bandwidth so that each frame is delivered accurately.

Renderstream boxing setup

Render at scale

The RX range has been engineered to give you complete power when running complex real-time scenes.

Telling inspiring stories just got better. Engineered for the future of virtual production, the RX range will allow you to bring rendered worlds to life.

Take me there
Product Hardware GX VX4 PX RX Fabric

Power to scale

Whatever the size of your production - be it live or virtual the VX range system ensure you video content plays back at the highest possible quality, smoothness and resolution.

Take me there
Renderstream scene

Visualise in 3D

Designer sits at the heart of your project, creating a digital replica of your production environment where you can design, visualise, sequence and control your content for any project.

Take me there
Virtual production scene

2.5D, real time & any content type

Jumping between applications is from the past. Disguise's platform brings a single workflow for all content types - so whatever visual experience you have in mind, it can be achieved.

Disguise Renderstream scene

Speed to scale

Fabric is a preconfigured network switch that was built to connect your VX and RX servers at the highest bandwidth so that each frame is delivered accurately.

Renderstream boxing setup

Render at scale

The RX range has been engineered to give you complete power when running complex real-time scenes.

Telling inspiring stories just got better. Engineered for the future of virtual production, the RX range will allow you to bring rendered worlds to life.

Take me there
Product Hardware GX VX4 PX RX Fabric

Power to scale

Whatever the size of your production - be it live or virtual the VX range system ensure you video content plays back at the highest possible quality, smoothness and resolution.

Take me there
Renderstream scene

Visualise in 3D

Designer sits at the heart of your project, creating a digital replica of your production environment where you can design, visualise, sequence and control your content for any project.

Take me there
Virtual production scene

2.5D, real time & any content type

Jumping between applications is from the past. Disguise's platform brings a single workflow for all content types - so whatever visual experience you have in mind, it can be achieved.

Disguise Renderstream scene

Speed to scale

Fabric is a preconfigured network switch that was built to connect your VX and RX servers at the highest bandwidth so that each frame is delivered accurately.

Renderstream boxing setup

Render at scale

The RX range has been engineered to give you complete power when running complex real-time scenes.

Telling inspiring stories just got better. Engineered for the future of virtual production, the RX range will allow you to bring rendered worlds to life.

Take me there
Product Hardware GX VX4 PX RX Fabric

Power to scale

Whatever the size of your production - be it live or virtual the VX range system ensure you video content plays back at the highest possible quality, smoothness and resolution.

Take me there
Renderstream scene

Visualise in 3D

Designer sits at the heart of your project, creating a digital replica of your production environment where you can design, visualise, sequence and control your content for any project.

Take me there
Virtual production scene

2.5D, real time & any content type

Jumping between applications is from the past. Disguise's platform brings a single workflow for all content types - so whatever visual experience you have in mind, it can be achieved.

Disguise Renderstream scene

Speed to scale

Fabric is a preconfigured network switch that was built to connect your VX and RX servers at the highest bandwidth so that each frame is delivered accurately.

Renderstream boxing setup

Render at scale

The RX range has been engineered to give you complete power when running complex real-time scenes.

Telling inspiring stories just got better. Engineered for the future of virtual production, the RX range will allow you to bring rendered worlds to life.

Take me there
Product Hardware GX VX4 PX RX Fabric

Power to scale

Whatever the size of your production - be it live or virtual the VX range system ensure you video content plays back at the highest possible quality, smoothness and resolution.

Take me there
Renderstream scene

Visualise in 3D

Designer sits at the heart of your project, creating a digital replica of your production environment where you can design, visualise, sequence and control your content for any project.

Take me there
Virtual production scene

2.5D, real time & any content type

Jumping between applications is from the past. Disguise's platform brings a single workflow for all content types - so whatever visual experience you have in mind, it can be achieved.

Disguise Renderstream scene

Speed to scale

Fabric is a preconfigured network switch that was built to connect your VX and RX servers at the highest bandwidth so that each frame is delivered accurately.

Renderstream boxing setup

Speak to our team

Complete the form below to find out everything you want to know about RenderStream