Case Study
Thursday 06/01/2022 |

ITV Sport broadcasts the UEFA Euro 2020 in a hybrid xR studio set-up

Euro2020

For ITV Sport’s coverage of the UEFA Euro 2020 championship, Disguise Certified Solution Providers White Light relied on the Disguise Extended Reality (xR) platform to deliver a hybrid extended reality and real-life studio space where the broadcaster could present the match coverage in real-time.
In this case study you will learn how White Light drew on their extensive background in broadcast and xR to design a robust solution for ITV Sport, powered by six Disguise rx II and three vx 2 media servers.

27.6 

million viewers

The challenge

ITV Sport called upon White Light’s Innovation & Media Solutions team and facilities provider, Arena, to design an innovative yet robust hybrid xR studio which, for the first time in history, placed a real studio set inside a much larger virtual studio without the challenges that come with using green screen.  

Diving into the unknown didn’t come without its challenges. The team was faced with seamlessly integrating a real and virtual world within a live multi-camera studio setup, along with third-party AR graphics, during an entirely live broadcast.

The solution

White Light deployed a fleet of six of the latest Disguise rx II render nodes, along with three vx 2 media playback servers to produce a powerful, fully redundant and integrated media system to run the whole studio. Working with the rx II real-time rendering nodes, White Light could easily scale render power for the complex Unreal Engine real-time scenes by simply adding more render nodes on a 25gb IP network. 

Disguise’s RenderStream infrastructure gives us an uncompressed, high-quality live stream from Unreal Engine into Disguise. With seamless integration into the broadcast media system, we can control the physical and virtual environments together in real-time, giving us slick, unified control of the whole hybrid studio.
Andy Hook

Technical Solutions Director, White Light

Equipment
Credits
White Light Technical Solutions Director: Andy Hook
White Light Project Manager: Harry Greenfield
White Light Media Solutions Specialist: Alex Loftie
ITV Sport’s Senior Director and Executive Producer for Major Events: Paul McNamara
ITV Sport’s Technical Supervisor: Paul Bateman
Unreal Engine Content Production: Kevin Cooney & Team
Directors of Photography: Chris Hollier, Andy Cottey
Gaffer: Gafin Riley
Set Designer: Paul Sudlow
AR Graphics Providers: Alston Elliott
Onsite Broadcast Facilities Provider: Arena
Physical studio build: Monkey See Scenery
Studio facilities: Maidstone Studios