Next-generation stadium experiences
Transform your stadium, arena or venue into a multi-entertainment destination, enhancing fan experiences and unlocking new revenue streams.
Transforming stadiums & arenas into immersive entertainment venues
Disguise enables the world’s most ambitious venues to deliver unforgettable, real-time experiences across every surface and every event with broadcast-grade reliability.
We combine real-time graphics, content playback, live control, and fan interactivity into a single scalable platform empowering the world’s most ambitious venues to captivate audiences and drive continuous ROI.
Enjoy full confidence in high-pressure live environments with real-time data integration. Disguise connects live game data to real-time engines to drive player stats, game clock data, leaderboards and fan input devices.
Power seamless, real-time visuals across LED, projection, and hybrid systems of any size and configuration. Our proven scalability with extreme surfaces allows you to control complex, multi-surface installations with ease.
We empower teams with full creative control from previz to delivery, in one unified workflow. Preview and adapt content on the fly and trigger content layers independently for playback.
Ensure uninterrupted experiences with smart hardware redundancy and automatic failover, based on our 20-year legacy powering the biggest live shows, with no margin for error.
Eliminate dark nights with technology infrastructure built to seamlessly shift between sports, concerts, activations, and special events. Maximise your space's event revenue by supporting third-party event opportunities outside of your games.
Impress your corporate sponsors with premium branding opportunities to display ad content throughout your venue, boosting sales revenue.
The leading toolset to deliver live content and graphics
Pixel-perfect content deployment
- Designer is the most advanced visual experience software to previz, sequence and map next-generation in-stadium visuals.
- Deliver synchronised 360° real-time content across massive LED canvases with ease.
- Control content layers such as replays, hero moments, and scoreboards separately from each other for ultimate creative flexibility.
Template control
- Porta is a multi-operator templated graphics control system, including playlist cue triggers and scheduling functionality for flexible show control.
- Enables update of text, graphics, media and more without direct interaction with Designer or Unreal Engine user interfaces.
- Integrates with external control systems with widely used protocols such as RossTalk and Chyron CII.
Dynamic data integration
- Suite of tools to incorporate live match sports data, player stats, countdowns and scoreboards into realtime graphics.
- Off-the-shelf integrations and adaptable to new or custom data sources.
Real-time content production at scale
- Seamlessly bridge content engines with Disguise, enabling real-time graphics to be rendered and played back across LED surfaces with perfect sync and pixel precision.
- Compatible with all leading engines including Unreal Engine, Unity, Notch, TouchDesigner.
Pixel-perfect content deployment
- Designer is the most advanced visual experience software to previz, sequence and map next-generation in-stadium visuals.
- Deliver synchronised 360° real-time content across massive LED canvases with ease.
- Control content layers such as replays, hero moments, and scoreboards separately from each other for ultimate creative flexibility.
Template control
- Porta is a multi-operator templated graphics control system, including playlist cue triggers and scheduling functionality for flexible show control.
- Enables update of text, graphics, media and more without direct interaction with Designer or Unreal Engine user interfaces.
- Integrates with external control systems with widely used protocols such as RossTalk and Chyron CII.
Dynamic data integration
- Suite of tools to incorporate live match sports data, player stats, countdowns and scoreboards into realtime graphics.
- Off-the-shelf integrations and adaptable to new or custom data sources.
Real-time content production at scale
- Seamlessly bridge content engines with Disguise, enabling real-time graphics to be rendered and played back across LED surfaces with perfect sync and pixel precision.
- Compatible with all leading engines including Unreal Engine, Unity, Notch, TouchDesigner.
Pixel-perfect content deployment
- Designer is the most advanced visual experience software to previz, sequence and map next-generation in-stadium visuals.
- Deliver synchronised 360° real-time content across massive LED canvases with ease.
- Control content layers such as replays, hero moments, and scoreboards separately from each other for ultimate creative flexibility.
Template control
- Porta is a multi-operator templated graphics control system, including playlist cue triggers and scheduling functionality for flexible show control.
- Enables update of text, graphics, media and more without direct interaction with Designer or Unreal Engine user interfaces.
- Integrates with external control systems with widely used protocols such as RossTalk and Chyron CII.
Dynamic data integration
- Suite of tools to incorporate live match sports data, player stats, countdowns and scoreboards into realtime graphics.
- Off-the-shelf integrations and adaptable to new or custom data sources.
Real-time content production at scale
- Seamlessly bridge content engines with Disguise, enabling real-time graphics to be rendered and played back across LED surfaces with perfect sync and pixel precision.
- Compatible with all leading engines including Unreal Engine, Unity, Notch, TouchDesigner.
Pixel-perfect content deployment
- Designer is the most advanced visual experience software to previz, sequence and map next-generation in-stadium visuals.
- Deliver synchronised 360° real-time content across massive LED canvases with ease.
- Control content layers such as replays, hero moments, and scoreboards separately from each other for ultimate creative flexibility.
Template control
- Porta is a multi-operator templated graphics control system, including playlist cue triggers and scheduling functionality for flexible show control.
- Enables update of text, graphics, media and more without direct interaction with Designer or Unreal Engine user interfaces.
- Integrates with external control systems with widely used protocols such as RossTalk and Chyron CII.
Dynamic data integration
- Suite of tools to incorporate live match sports data, player stats, countdowns and scoreboards into realtime graphics.
- Off-the-shelf integrations and adaptable to new or custom data sources.
Real-time content production at scale
- Seamlessly bridge content engines with Disguise, enabling real-time graphics to be rendered and played back across LED surfaces with perfect sync and pixel precision.
- Compatible with all leading engines including Unreal Engine, Unity, Notch, TouchDesigner.
Full turnkey services
Advanced technical and creative expertise to deliver success
Our Services team deliver creative, technical, and operational expertise for a full turnkey system deployment, with training and support to enable unforgettable experiences from day one.
Disguise x ASB GlassFloor
Our new official partnership with ASB GlassFloor will transform sports courts and arena floors into fully interactive, data-driven digital surfaces, combining real-time graphics, AR integration and LED glass flooring technology.
Get in touch
Speak with out team of experts to find the solution that powers your vision.
Credit: FIBA Media / ASB Glassfloor
Credit: FIBA Media / ASB Glassfloor